Level
5th
Casting Time
1 Action
Range/Area
40 ft.
(40 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
INT Save
Damage/Effect
Stunned
A sphere of psychic energy explodes from you to surround a 40 ft area. Any creature within the range must make an intelligence saving throw. If the saving throw is failed you take 8d8 psychic damage and become stunned for 1 minute. If the saving throw succeeds you take half damage and are not stunned. A stunned creature can make an intelligence saving throw at the end of every turn.
* - (a part of a creature killed by psychic damage)
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