Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Self
Components
M *
Duration
Until Dispelled
School
Conjuration
Attack/Save
Melee
Damage/Effect

The caster creates a weapon of their choice to use in battle. This weapon must be one the caster can use, from a dagger to a war hammer or scythe. Upon activation, the caster takes 1d8 of damage. If the caster lets go of the weapon, dropped, thrown, etc. the weapon explodes in a splatter of blood. The wielder will have to make another and take the necessary damage.

* - (Blood from the caster.)

Available For: Sorcerer (Legacy) Blood Hunter - Order of the Profane Soul

Kilagharrah

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