A spectral, floating hand colored in red magic energy, appears at a point you choose within range. The hand lasts for the duration or until you dismiss it as an action. The hand vanishes if it is ever more than 46 feet away from you or if you cast this spell again.
You can use your action to control the hand. You can use the hand to use an object, open an unlocked door or container, stow or retrieve an item from an open container, pour the contents out of a vial or grab a creature or object using your spell save DC plus your strength modifier against the target's(if a creature) strength (athletics) check, and if the target fails they are grappled and their speed falls to 0(at the beginning of the creature's turn make the check again to escape). You can move the hand up to 45 feet each time you use it.
The hand can attack, can activate magic items, and carry at the most 30 pounds.
If a creature is grappled by the hand it takes 1d4 plus your spell attack modifier of force damage at the end of every turn, increase the damage by 1d4 for each subsequent turn the creature is grappled by the hand.
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