Level
9th
Casting Time
1 Action
Range/Area
1,000 ft.
Components
V, S
Duration
Until Dispelled 1 Hour
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Charmed
You attempt to charm any creature within range. It must make a Wisdom saving throw, if it fails the saving throw, it is charmed by you until the spell ends or until you or your companions do anything harmful to it. The charmed creature regards you as a friendly acquaintance. There is no maximum number of creatures within this limit that you can charm
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