A small ball of ice forms from your finger tips, falling to the ground creates a large explosion of ice and frost leaving the ground around you covered in ice and permafrost. Each creature within a 20 foot radius sphere centered on you must make a Dexterity saving throw. A target takes 10d12 cold damage and has their speed reduced by 10 feet until the end of their next turn. On a successful save, a creature takes half damage and is not slowed. The caster has immunity to all effects of this spell.
This violent explosion spreads around corners and creates difficult terrain within its effect radius for the next minute.
At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the damage increases by 2d12 for each slot level above 6th.
* - (a length of snake skin frozen in permafrost)
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