Level
9th
Casting Time
1 Reaction *
Range/Area
Self
Components
S
Duration
Instantaneous 1 Round
School
Abjuration
Attack/Save
INT Save
Damage/Effect
Damage (...)
all temporal energy spells attacking anybody within a 30ft radius of you are sent to the timeless area. The spell must make a dc save equal to the shield holder's dc and on a success the shield holder takes half damage of the spell. The shield is a reaction but stays active until the shield user turns.
* - which you take when you take temporal damage
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