Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Divination
Attack/Save
INT Save
Damage/Effect
Psychic

Some minds cannot comprehend greater knowledge. You attempt to force information into the mind of one creature you can see within range. The target must make an Intelligence saving throw, taking 3d8 psychic damage on a failed save, or half as much damage on a successful one.

On a failed save, roll an additional Intelligence saving throw. If the target fails the second saving throw, the target is also Stunned until the end of its next turn. If the target's Intelligence Score is equal to or less than the caster's Intelligence Score minus the caster's Intelligence modifier, they roll their second save with disadvantage.

A creature cannot be stunned by this spell if it is already under any of the spell's effects.

The target also learns one of the following   

- One skill proficiency known by the caster for 1 minute.

- One tool proficiency known by the caster for 1 minute.

- One language known by the caster for 1 minute.

If the target has a Base Intelligence of 3 or lower, the spell fails

When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.

* - (A wizard's spellbook containing at least 15 spells)

Previous Versions

Name Date Modified Views Adds Version Actions
11/14/2022 9:30:52 PM
22
0
1.1
Coming Soon

Spell Tags: Damage Control Debuff

Available For: Sorcerer (Legacy) Wizard (Legacy)

JustSeantm

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