Level
1st
Casting Time
1 Reaction *
Range/Area
Self
Components
V, S **
Duration
1 Round
School
Abjuration
Attack/Save
None
Damage/Effect
Warding
An invisible barrier of magical force appears and protects you. Until the start of your next turn, you have a +5 bonus to AC and any attack that attempts to hit you (Melee) they must make a DC12+Proficency bonus + Dexterity modifier saving throw. The saving throw is dexterity.
* - when you take damage from an attack ** - (None)
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