Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
20 ft. (20 ft. *)
Components
S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Healing

Create a totem within range. Heal the nearest ally up to 1d12 hp. Any remaining from that roll will spill over to their nearest ally for the remainder and so on, until all hit points from that roll are used up. Must be rolled for at the beginning of their turn. This totem has 15 hp and an AC of 15. It can be seen by enemies and can be attacked and destroyed.

As a healing totem, only one healing totem may be used at a time. To remove, it costs one action.

Spell Tags: Healing

Available For: Cleric (Legacy) Druid (Legacy)

StarPhoenix7

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