Level
2nd
Casting Time
1 Action
Range/Area
150 ft. (15 ft. *)
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Necrotic

Choose a creature’s corpse or an undead creature within range. The target explodes in a shower of wretched necromantic energy. Each creature in a 15-foot radius sphere centered on the target must make a Dexterity saving throw. Any creature that fails takes 4d6 necrotic damage on a failed save or half as much on a successful one.

If you target an undead creature as the source of this spell, then that creature must also make the Dexterity saving throw.

if you reduce a creature to 0 hit points with this spell, the creature explodes, repeating the same effect as this spell.

At Higher Levels. When you cast this spell suing a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.

* - (a container of liquefied organs in an ammonia solution)

Spell Tags: Damage

Available For: Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Death Domain Cleric (Legacy) - Grave Domain (Legacy) Sorcerer (Legacy) - Shadow Magic (Legacy)

Omni222

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