Level
6th
Casting Time
1 Minute
Range/Area
Self (20 ft. )
Components
V, S
Duration
Concentration 1 Hour
School
Evocation
Attack/Save
CON Save
Damage/Effect
Thunder (...)

You cast this spell of yourself. You gain +30 movement speed and an additional x4 movement speed.

While moving, any creature within 20ft. of you must roll a Dexterity saving trow of DC 18. If they fail they take 3d8 thunder damage. Any creature within 5ft. of you must make a Constitution saving throw of DC 19. If they fail they take 3d6 fire damage and are knocked prone until they're next turn.

You gain an additional +5 perception.

You can provoke opportunity attacks for an enemy creature if you are within 30ft. of them, the creature must make an Intelligence check of DC 18. Nothing happens if they fail.

You gain resistance to grappling, bust whoever the spell ends you gain 1 point of exhaustion.

Spell Tags: Damage Buff Movement

Available For: Wizard (Legacy)

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