Absorb Life - Single Target - Make a ranged spell attack (DC 8+Prof+Wis) against one living person or animal. Target must make a Wisdom save vs the attack or Absorb Life drains 50% the target's total hit points instantly. At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the range increases 10 feet and damage increases to 75% total hit point loss.
Absorb Life - Multiple Target - Up to 10 living people or animals must make a Wisdom save vs the attack (DC 8+Prof+Wis) or lose 10 Hit points. At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the range increases by 10 feet, damage increases by 5 and you can add 1 more target for each spell slot. (Cast with a 9th level spell slot the range would be 100 feet, damage would increase to 30 and max targets would be 14.
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