Level
4th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
CHA Save
Damage/Effect

You remind your target of the hopelessness of existence. Choose a humanoid or fey that you can see within range. The target must succeed on a Charisma saving throw or become despondent. A creature with 5 or less Intelligence or that is immune to being charmed automatically succeeds on this saving throw. While despondent, the target is incapacitated, it automatically fails any ability checks or saving throws made to resist being grappled or restrained, and attack rolls have advantage against it. At the end of each of the target's turns or when the target takes damage, it can make another Charisma saving throw. On a success, the spell ends for the target.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, you can target one additional humanoid or fey for each slot level above 4th. The humanoids or fey must be within 30 feet of each other when you target them.

* - (the skull of a Tiny beast)

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

nerdsplaydnd

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