This spell can be learned by any class.
You can choose up to x creatures within range, where x represents the number of hands on arms the caster has, that are
within 5 feet of the caster. Each target must succeed on a Dexterity saving throw(which is equal to 8 + your spellcasting ability modifier + your proficiency bonus + any special modifiers) or take 1d10 damage of the chosen type from among these options: (acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, or thunder) The chosen damage type is applied to all of the attacks on the targets, so no using multiple damage types in one action.
This spell’s damage increases by 1d10 when you reach. 5th level (2d10), 11th level (3d10), and 17th level (4d10).
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