Level
1st
Casting Time
1 Bonus Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
The next time you make a ranged weapon attack during the spell’s duration, the weapon’s ammunition, or the weapon itself if it’s a thrown weapon, transforms into a bolt of energy that deals fire, cold, acid, poison, lightning, thunder or force. Make the attack and damage rolls as normal but deals damage of the chosen type instead of the weapon’s normal damage. The piece of ammunition or weapon then returns to its normal form after it hits or misses.
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