Level
2nd
Casting Time
1 Action
Range/Area
Touch
Components
V
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
Charmed
Any npc that you cast this spell on must make a wisdom saving throw of 12 or higher or be forced to tell you what you want most in life. If they succeed on the roll then they will have a feeling of distrust towards you but, if they fail then they will feel a great relief after telling you. In an encounter all enemies will roll with advantage on their wisdom saves. If they don't make the save, then they will tell the player one thing that they wish.
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