For the duration of this spell you may Choose a benefit at the start of each round of initiative Allies within 10ft of the caster may utilize the selected benefit
you may not select the same benefit two rounds in a row
You may select from these options
Sword: On your first melee attack while in this aura it gains an additional 1d4 Damage of the original weapons damage
Bow: you may use your bonus action to make a ranged spell attack Using the casters modifier dealing 1d4 force
Shield: While in this aura you have a plus one to your Armor class and if you end your turn here you gain 1d4 temporary hit points
At higher levels the auras range increase's by 10 ft. and the effects increase by 1d4 for each level beyond the first
* - (Either Quicksilver, an arrow shaft ,and a piece of leather or a familiar who is willing to assist in battle)
Comments