Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Force

You create three glowing bolts of magical force. Each bolt hits a creature of your choice that you can see within range. A bolt deals 1d4 + 1 force damage to its target. The bolts all strike simultaneously, and you can direct them to hit one creature or several.

Instead of making a ranged attack you may instead choose to use it to enchant your melee attacks. Each bolt of Magic Missile imbued into a melee attack adds +1 to hit in addition to 1 d4 +1 force damage per bolt. If you can make more than one melee attack in a turn you may split the bolts between those attacks.

At Higher Levels. When you cast this spell using a spell slot of 1st level or higher, the spell creates one more bolt for each additional slot level.

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Arcana Domain Artificer (Legacy) - Armorer (Legacy)

retroambassador

Comments

Posts Quoted:
Reply
Clear All Quotes