When you cast this spell you conjure a 5x5 ft rune that is invisible to everyone but your self. The ruin can be seen if a creature has true sight or casts detect magic. If a creature with a size of large or smaller touches the ruin they make a wisdom saving throw against your spell save DC on a failure the rune grafts itself onto the creature. while the rune is attached to a creature you can force a creature to make a wisdom save against your spell save DC. On a failure you may use your bonus action to teleport them to any space you can see within 90 ft of yourself. While the rune is attached to a creature they cannot teleport themselves using spells. If the creature does save they may choose to teleport to any space within 30 ft of themselves The rune can only be taken off with dispel magic or if a creature gets 100ft away from you if the spell is broken by moving 100ft away the creature is automatically teleported next to you and the creature takes 3d8 force damage.
Previous Versions
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11/13/2022 4:57:21 PM
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Coming Soon
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