Level
1st
Casting Time
1 Minute Ritual
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Stunned (...)

Weather it by you're newer to healing, or you're not meant to, casting a spell of healing is no easy feat.

A creature you touch regains a number of hit points equal to 1d8 + your spellcasting  modifier. When you cast this spell, make a Constitution saving throw with a DC of 14. On success, you fall prone and are stunned until the end of your next turn. On a failed save you still fall prone and are stunned until the end of your next turn, and you take 1d6 necrotic damage. This spell has no effect on undead or constructs.

If you're  class already allows you to have healing spells (ex. Cure Wounds),  this spell simply acts as a Cure Wounds spell, ignoring the necrotic damage and exhaustion points.

At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the healing die  increases by 1d8 for each slot level above 1st. Your stun lasts for 1 more round for every 2 spell slot levels above first (3rd; 2 rounds, 5th; 3 rounds, 7th; 4 rounds, 9th; 5 rounds,) and the damage dealt on a failed save increases by 1d6 every spell level above first on a failed save. The DC of the Constitution saving throw also increases by 1 for every  spell level above first.

Spell Special: You may Cast this spell as an Action, and at a range of 60 feet. In doing so, you automatically suffer the maximum amount of necrotic damage listed above,  you are stunned and knocked prone until the end of your next turn (Or specified by the At Higher Levels section), and you gain a point of exhaustion.

This spell can be used by all classes.

Through proper training, this spell can evolve into a Cure Wounds spell. This is decided by the DM.

* - (Fine Moss, and )

Previous Versions

Name Date Modified Views Adds Version Actions
12/5/2018 6:58:32 PM
30
0
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Coming Soon
1/7/2019 7:03:02 PM
260
0
--
Coming Soon
5/9/2019 1:51:45 PM
331
6
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Coming Soon

Spell Tags: Healing

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Bard (Legacy) - College of Lore (Legacy) Cleric (Legacy) - Life Domain (Legacy) Paladin (Legacy) - Oath of Devotion (Legacy) Ranger (Legacy) - Hunter (Legacy) Sorcerer (Legacy) - Draconic Bloodline (Legacy) Warlock (Legacy) - The Fiend (Legacy) Wizard (Legacy) - School of Evocation (Legacy) Bard (Legacy) - College of Valor (Legacy) Cleric (Legacy) - Knowledge Domain (Legacy) Cleric (Legacy) - Light Domain (Legacy) Cleric (Legacy) - Nature Domain (Legacy) Cleric (Legacy) - Tempest Domain (Legacy) Cleric (Legacy) - Trickery Domain (Legacy) Cleric (Legacy) - War Domain (Legacy) Druid (Legacy) - Circle of the Moon (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Paladin (Legacy) - Oath of the Ancients (Legacy) Paladin (Legacy) - Oath of Vengeance (Legacy) Ranger (Legacy) - Beast Master (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy) Sorcerer (Legacy) - Wild Magic (Legacy) Warlock (Legacy) - The Archfey (Legacy) Warlock (Legacy) - The Great Old One (Legacy) Wizard (Legacy) - School of Abjuration (Legacy) Wizard (Legacy) - School of Conjuration (Legacy) Wizard (Legacy) - School of Divination (Legacy) Wizard (Legacy) - School of Enchantment (Legacy) Wizard (Legacy) - School of Illusion (Legacy) Wizard (Legacy) - School of Necromancy (Legacy) Wizard (Legacy) - School of Transmutation (Legacy) Cleric (Legacy) - Death Domain Paladin (Legacy) - Oathbreaker Cleric (Legacy) - Arcana Domain Paladin (Legacy) - Oath of the Crown Sorcerer (Legacy) - Storm Sorcery Warlock (Legacy) - The Undying Wizard (Legacy) - Bladesinging (Legacy) Warlock (Legacy) - The Celestial (Legacy) Cleric (Legacy) - Forge Domain Bard (Legacy) - College of Glamour (Legacy) Bard (Legacy) - College of Swords Bard (Legacy) - College of Whispers Cleric (Legacy) - Grave Domain (Legacy) Druid (Legacy) - Circle of Dreams Druid (Legacy) - Circle of the Shepherd Paladin (Legacy) - Oath of Conquest Paladin (Legacy) - Oath of Redemption Ranger (Legacy) - Gloom Stalker (Legacy) Ranger (Legacy) - Horizon Walker Ranger (Legacy) - Monster Slayer Sorcerer (Legacy) - Divine Soul Sorcerer (Legacy) - Shadow Magic (Legacy) Warlock (Legacy) - The Hexblade Wizard (Legacy) - War Magic Druid (Legacy) - Circle of Spores Cleric (Legacy) - Order Domain

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