Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Bludgeoning
You transform an amount of water into a long, watery whip to lash out a creature or object in range. The target creature must make a Dexterity saving throw. On a failed save, the creature takes 1d8 bludgeoning damage, and you either knock it prone or pull it up to 10 feet closer to you. On a successful save, the creature takes half as much damage, and you don’t pull it or knock it prone.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
* - (Two liters of water)
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