Level
2nd
Casting Time
1 Action
Range/Area
60 ft. (5 ft. )
Components
V, S, M *
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Acid

A 5-foot-diameter sphere of solid fungus covered in small holes appears in an unoccupied space of your choice within range and lasts for the duration. Any creature that ends its turn within 5 feet of the sphere must make a Dexterity saving throw. The creature takes 2d6 acid damage and become poisoned for 1 round on a failed save, or half as much damage and not become poisoned on a successful one.

As a bonus action, you can move the sphere up to 30 feet. If you ram the sphere into a creature, that creature must make the saving throw against the sphere's damage, and the sphere stops moving this turn.

When you move the sphere, you can direct it over barriers up to 5 feet tall and jump it across pits up to 10 feet wide.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.

* - (A bit of mushroom or spores)

Spell Tags: Damage

Available For: Druid (Legacy) Wizard (Legacy) Druid (Legacy) - Circle of Spores Artificer (Legacy) - Alchemist (Legacy)

LoquaciousLoser

Comments

Posts Quoted:
Reply
Clear All Quotes