Level
8th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
1 Day
School
Enchantment
Attack/Save
None
Damage/Effect
Buff (...)
You use a massive amount of your magical power to empower fate itself. You roll your dice and let reality decide who is favored this day. Roll 2d6. If the result is 5 or above, your party gains the following buffs:
- Your party gains advantage on all attack rolls made
- Your party gains advantage on all saving throws
- Your party has advantage on all death saving throws
- Your party has a bonus dice on all damage rolls.
If the result is a 4 or lower, your party gains the following debuffs.
- Your party has disadvantage on all attack rolls made
- Your party has disadvantage on all saving throws
- When a party member is downed, they start with one failed death save
- Your party has a 1d6 damage reduction on all damage rolls.
Comments