Level
8th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
1 Day
School
Enchantment
Attack/Save
None
Damage/Effect
Buff (...)

You use a massive amount of your magical power to empower fate itself. You roll your dice and let reality decide who is favored this day. Roll 2d6. If the result is 5 or above, your party gains the following buffs: 

  • Your party gains advantage on all attack rolls made
  • Your party gains advantage on all saving throws 
  • Your party has advantage on all death saving throws
  • Your party has a bonus dice on all damage rolls.

If the result is a 4 or lower, your party gains the following debuffs.

  • Your party has disadvantage on all attack rolls made
  • Your party has disadvantage on all saving throws
  • When a party member is downed, they start with one failed death save
  • Your party has a 1d6 damage reduction on all damage rolls.
* - (A non-loaded dice set (not consumed))

Spell Tags: Buff Debuff

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) - School of Enchantment (Legacy)

tophatdragon

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