This spell allows the caster to enter the mind of a sleeping creature and remove a specific memory from its mind permanently. The memory does not have to be one that the caster is previously aware of. The memory cannot have been longer than 30 minutes. The undead cannot be affected by this spell.
The caster must touch the target and the target must remain asleep for the duration of the spell for it to work. The target must make a Wisdom saving throw as soon as the caster touches it. If the target succeeds on a Wisdom saving throw within the range of 13-15, the caster is unable to perform the spell. If the target succeeds on a Wisdom saving throw of 16 or above, it immediately wakes up and is hostile towards the caster. On a failed save, the target takes 3d6 psychic damage and is not aware of any intrusion when it wakes up.
At spell slot level 8 and above, the spell may be cast without touch, within a range of 60 ft.
Previous Versions
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5/7/2019 11:50:07 PM
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5/7/2019 11:58:12 PM
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5/8/2019 12:08:26 AM
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