You summon fey spirits that take the form of beasts and appear in unoccupied spaces that you can see within range. Choose one of the following options for what appears:
- One beast with 600 health, give or take 400 if desired, OR 10 plants
- Two beasts with 300 health OR 20 plants
- Four beasts with 150 health OR 40 plants
- Eight beasts with 75 health OR 80 plants
- Sixteen beasts with 50 health OR 160 plants
The summoned creatures are friendly to you and your companions, and anyone else you choose. Roll initiative for the summoned creatures as a group, which has its own turns. They obey any verbal commands that you issue to them (no action required by you). If you don't issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions.
The DM has the creatures' statistics. Sample creatures can be found below.
At Higher Levels. When you cast this spell using certain higher-level spell slots, you choose one of the summoning options above, and more creatures appear: twice as many with a 9th-level slot, as well as double health or quadruple plants.
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