Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
60 ft.
Components
V, S
Duration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Control
You weave a distracting string of words, causing creatures that you touch to make a Wisdom saving throw. On a failed save, the target has disadvantage on Wisdom Saves made against you until the spell ends or until the target can no longer hear you. The spell ends if you are incapacitated or can no longer speak.
Any creature that can't be charmed succeeds on this saving throw automatically, and if you or your companions are fighting a creature, it has advantage on the save.
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