Level
3rd
Casting Time
1 Action
Range/Area
Sight
Components
S, M *
Duration
1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect

the caster flips a coin up into the air and 3 creatures chosen by the caster that can see the coin. those creatures must make a charisma saving throw against casters spell save dc or else find that the moment the coin hits the ground, that they have been transported to the hoard of bahamut in the celestial plain. this is an illusion visible only to the effected targets. they are able to interact with the illusion without it breaking. 

while the illusion is in effect, the target is overcome by both relief and greed, unable to do anything more then revel in the new divine fortune. at the end of their turn they may make a charisma saving throw to end the effect early. if attacked, they make make another saving throw at advantage. 

if the target is already effected with Incite greed, they take 3d6 psychic damage at the start of each of their turn as they attempt to imagine something even more valuable then the vast hoard of divine draconic wealth.

for every level this spell is cast above third level, the caster can choose an additional target per spell level.

"I find you worthy only to dream of my wealth, to dream of the comfort it can bring, for what do you know of the true joy it can bring?" 

-Bahamut, the platinum dragon

* - (A gold coin with a dragon carved in its surface.)

Available For: Bard (Legacy) Cleric (Legacy) Sorcerer (Legacy) Sorcerer (Legacy) - Divine Soul Warlock (Legacy) - The Celestial (Legacy) Wizard (Legacy) - School of Enchantment (Legacy)

solved_paradox10

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