Level
2nd
Casting Time
1 Reaction *
Range/Area
Self (5 ft. *)
Components
V, S
Duration
1 Round
School
Abjuration
Attack/Save
None
Damage/Effect

You buffet an area effect around you. You make the saving throw against the triggering area effect with advantage and take half damage on a failed save and none on a successful one. Until your turn, a creature that moves within 5 feet of you must make the same saving throw or take half the damage you sustained on a failed save.

* - when targeted by an area effect

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Astromancer