Level
3rd
Casting Time
1 Action
Range/Area
Touch 60 ft. (20 ft. )
Components
V
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
CHA Save
Damage/Effect
Charmed (...)

You attempt to Create strong emotions in a Person. The humanoid must make a Charisma saving throw; a creature can choose to fail this saving throw if it wishes. If a creature fails its saving throw, choose one of the following two effects.

You can add an effect causing a target to be charmed or frightened Or an emotion Ex: Rage, Anger, Happyness. When this spell ends, any Previous emotions resumes, provided that its duration has not expired in the meantime.

Alternatively, you can make a target indifferent about creatures of your choice that it is hostile toward. This indifference ends if the target is attacked or harmed by a spell or if it witnesses any of its friends being harmed. When the spell ends, the creature becomes hostile again, unless the DM rules otherwise.

You can use a bonus action to change the emotion applied to the target

Previous Versions

Name Date Modified Views Adds Version Actions
11/18/2022 6:21:21 PM
4
1
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Coming Soon

Spell Tags: Social

Available For: Bard (Legacy)

Co0liThehann

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