Level
8th
Casting Time
1 Hour
Range/Area
10 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect

This spell can only be cast at night. Choose a corpse, or a number of corpses within range that are equivalent to the size of the creature you are animating (the GM will determine how many corpses are required).Your spell imbues the target with a foul mimicry of life, raising it as an undead creature. You may choose for the target to become an undead creature of CR 3 or lower (The GM has the creature's game statistics). On each of your turns, you can use a bonus action to mentally command any creature you made with this spell if the creature is within 60 feet of you (If you control multiple creatures, you can command any or all of them at the same time, issuing the same command to each one).

You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no such commands, the creature only defends itself against hostile creatures. Once given an order the creature continues to follow it until its task is complete The creature is under your control for 24 hours, after which time it stops obeying any command you've given to it.

To maintain control of the creature for another 24 hours, you must cast this spell on the creature again before the current 24-hour period ends. This use of the spell reasserts your control over 1 creature you have animated with this spell, rather than animating a new one. Any creature you have maintained with this spell for 30 days remains permanently under your control. You may only control a maximum of four creatures with this spell.

* - (a clay pot filled with brackish water, another clay pot filled with grave dirt, and a black onyx stone worth at least 500 GP for each corpse)

Available For: Cleric (Legacy) Warlock (Legacy) Wizard (Legacy)

Chaotic_Bi99

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