Level
1st
Casting Time
1 Reaction *
Range/Area
30 ft.
Components
V, S, M **
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

You can curse the wounds spread about by battle, causing the bleeding to worsen. The targeted creature must make a Constitution saving throw. On a failure, the creature suffers 2d4 necrotic damage at the start of each of their turns and cannot regain Hit Points by any means for the spell's duration. The damage increases by 1d4 for each turn the spell persists. The creature may attempt to repeat this saving throw at the end of each of its turns, ending the spell on a successful save.

* - which you take when you see a creature within range take bludgeoning, piercing, or slashing damage. ** - (A cactus or rose's thorn.)

Spell Tags: Healing Damage Debuff Negation Combat

Available For: Cleric (Legacy) Warlock (Legacy)

Omega_McKnight

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