Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect

Choose an unoccupied 5-foot cube of air that you can see within range. A swarm of bees appears in the cube and lasts for the spell's duration. 

Any creature that ends its turn within 5 feet of the swarm must make a Strength saving throw. On a failed save, the creature takes 1d8 poison damage and is pushed 10 feet away. On a successful save, the creature takes half as much damage and isn't pushed. 

As a bonus action, you can move the swarm up to 30 feet in any direction. 

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd. 

Available For: Druid (Legacy)

Aqua_Duck