Level
5th
Casting Time
1 Action
Range/Area
Self
(10 ft. )
Components
V, S, M *
Duration
Concentration
1 Minute
School
Abjuration
Attack/Save
None
Damage/Effect
Warding
You project a field from yourself to interfere with harmful magical effects, bathing the area in protective energy.
Whenever you or another friendly creature within 10 feet of you makes a saving throw to resist spells and other supernatural effects such as a dragon's breath or a vampire's charm, they have advantage on that saving throw.
* - (a clear crystal worth at least 50gp)
Comments