Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Illusion
Attack/Save
Ranged
Damage/Effect
Psychic
Create a ball of psychic energy that shoots out bolts equal to half of your highest spell level rounded down dealing 1d4 psychic damage per bolt, increasing at certain levels by dice type. (Ie 1d6 at 5th level, 1d8 at 10th, 1d10 at 15th, and 1d12 at 20th.).
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