Level
3rd
Casting Time
1 Action
Range/Area
Sight (20 ft. )
Components
S, M *
Duration
Instantaneous
School
Illusion
Attack/Save
WIS Save
Damage/Effect
Psychic

Tap into the deepest fears and darkest nightmares imaginable and manifest them into reality, terrorizing those who stand in your way.

Each creature in a 20-foot-radius sphere centered on a point you see must make a Wisdom saving throw. A target takes 5d8 psychic damage on a failed save, or half as much damage on a successful one. A target that fails its save has disadvantage on its next attack. A creature that can cannot be frightened automatically succeeds in its saving throw.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd.

* - (a shard of tinted glass)

Previous Versions

Name Date Modified Views Adds Version Actions
11/13/2022 1:22:41 PM
0
0
--
Coming Soon
11/18/2022 4:36:40 PM
3
0
1.3 B
Coming Soon
11/18/2022 5:29:28 PM
2
0
1.4 B
Coming Soon
11/18/2022 5:32:15 PM
0
0
Children of night
Coming Soon
11/18/2022 5:32:54 PM
0
0
1.4 B
Coming Soon
11/18/2022 11:47:01 PM
2
0
--
Coming Soon
11/24/2022 3:40:54 PM
4
0
1B
Coming Soon

Spell Tags: Damage Control

Available For: Bard (Legacy) - College of Whispers Cleric (Legacy) - Grave Domain (Legacy) Ranger (Legacy) - Gloom Stalker (Legacy) Sorcerer (Legacy) - Shadow Magic (Legacy) Sorcerer (Legacy) - Lunar Sorcery Warlock (Legacy) - The Undead (Legacy)

infantswithfirearms

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