Level
5th
Casting Time
1 Action
Range/Area
120 ft. (20 ft. *)
Components
V
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Combat (...)

You conjure up a ball of swirling dark matter in your hand. You throw it within range and all creatures within a 20ft radius must make a dexterity saving throw or take 3d10 necrotic and 3d10 explosive damage. On a failed save creatures take half damage. Any creature who stays in this void takes 1d6 damage. When you expend a spell slot of 5th level and above the number of d6s goes up by 1.

Previous Versions

Name Date Modified Views Adds Version Actions
11/24/2022 3:30:34 PM
3
0
--
Coming Soon
11/24/2022 4:07:50 PM
6
0
V.2
Coming Soon

Spell Tags: Damage Movement Environment Combat

Available For: Sorcerer (Legacy) - Wild Magic (Legacy) Sorcerer (Legacy) - Shadow Magic (Legacy) Warlock (Legacy) - The Fiend (Legacy) Warlock (Legacy) - The Undying Warlock (Legacy) - The Hexblade Warlock (Legacy) - The Undead (Legacy) Wizard (Legacy) - School of Evocation (Legacy) Wizard (Legacy) - War Magic

TheRogueWoman1269

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