Level
4th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Divination
Attack/Save
INT Save
Damage/Effect
Psychic
You plant an invisible, tiny leech on a creature within range. At the start of their turn, the creature must make an Intelligence saving throw or take 10 psychic damage, or half on a failed save. If you say the creature’s true name while casting the spell, they take double damage from this spell.
When a creature takes 20 damage from this spell, you can sense a creature’s thoughts slightly before they act upon them. You have advantage on saving throws the creature forces upon you and the creature has disadvantage on attack rolls against you until the spell ends.
The spell ends when you are further than 30 feet away from the creature at any time.
* - (A leech suspended in a jar of liquid)
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