Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Concentration 1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect
Summoning

You summon fey spirits that take the form of beasts and appear in unoccupied spaces that you can see within range. Choose one of the following options for what appears:

  • One beast of challenge rating 2 or lower
  • Two beasts of challenge rating 1 or lower
  • Four beasts of challenge rating 1/2 or lower

Note that you must KNOW of the beat's existence in order to summon it. If you have never been to the Arctic, you cannot summon a Polar Bear. If you have no knowledge of Prehistoric creatures, you cannot summon a dinosaur. It is up to you and your DM to decide what creatures you can summon, same as if you were to Wild Shape or Polymorph.


Each beast is also considered fey, and it disappears when it drops to 0 hit points or when the spell ends.

The summoned creatures are friendly to you and your companions. Roll initiative for the summoned creatures as a group, which has its own turns. You may summon multiple different creatures, instead of making them all the same, as long as they all meet the criteria above. Therefore, instead of using having to determine which creature's Dexterity modifier to use, use your Spellcasting Modifier for the bonus to their initiative.

The creatures obey any verbal commands that you issue to them (no action required by you). If you don't issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions.

The GM has the creatures' statistics. Sample creatures can be found below.

At Higher Levels. When you cast this spell using certain higher-level spell slots, the summoning changes. This spell will never allow you to summon more than 4 creatures, but the Challenge Rating for the group of creatures increases with the spell slot level. The CR is doubled for every two levels above third. For example, instead of summoning four CR 1/2 creatures, you can instead summon four CR 1 creatures with a fifth level slot, four CR 2 with a seventh level slot, or four CR 4 creatures with a level 9 slot.

Sample Creatures

CR Creature Name
 0  Sure you could summon a monster below CR 1/4 but why would you want to.
1/8 Sure you could summon a monster below CR 1/4 but why would you want to.
1/4 Boar,  Elk, Giant Owl, Panther, Wolf
1/2 Ape, Black Bear, Crocodile, Giant Goat
1 Brown Bear, Dire Wolf, Giant Eagle, Lion, Tiger
2 Giant Boar, Giant Elk,  Polar Bear, Rhinoceros

 

Previous Versions

Name Date Modified Views Adds Version Actions
11/25/2022 10:07:58 PM
26
4
--
Coming Soon

Spell Tags: Summoning

Available For: Druid (Legacy) Ranger (Legacy) - Beast Master (Legacy) Wizard (Legacy) - School of Conjuration (Legacy)

PQRDG

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