A forest fills a 120ft radius space around you. The growth of this forest will disrupt and destroy any structures caught in it's path as it grows, trees and bushes sprouting and quickly growing to maturity over the course of the minute of casting. This Forest will last for eight hours.
Creatures inside the forest as it grows treat it as treacherous terrain, and a Dexterity saving throw or become restrained
Creatures within the forest are warded against attacks. Until the spell ends, any creature who targets a warded creature with an attack or a harmful spell must first make a Wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell. This spell doesn't protect the warded creature from area effects, such as the explosion of a fireball.
If a warded creature makes an attack, casts a spell that affects an enemy, or deals damage to another creature, this spell ends.
Any creature that rests within this forest also regain hit points equal to 2D8 + Your spell casting modifier.
* - (Dried oak leaves and birch bark)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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11/28/2022 3:33:35 AM
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15
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3
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Coming Soon
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Posted Nov 28, 2022AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH <3
Sincerely,
Vela's Player