You speak words of power directed at a friendly creature that can hear you within range. The creature gains an Arcane Inspiration die, which is 1d6.
Once within the next minute, the creature can roll the die and add the number rolled to one ability check, Attack roll, or saving throw it makes. The creature can wait until after it rolls the D20 before deciding to use the Arcane Inspiration die, but must decide before the DM says whether the roll succeeds or fails. Once the Arcane Inspiration die is rolled, it is lost. A creature can have only one Arcane Inspiration die at a time.
At Higher Levels. When you cast this spell using a spell slot of 3rd level, the Arcane Inspiration die becomes 1d8.
When you use a slot of 5th level, the die becomes 1d10.
When you use a slot of 8th level, the die becomes 1d12.
When you use a slot of 9th level, the die becomes 2d10.
Comments