Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect

You attempt to curse a creature with the inability to comprehend language. One creature that you can see within range must make a Wisdom saving throw. On a failed save, you render the target unable to understand any language, including spoken language, written language, sign language, gestures attempting to mimic crude language, or even telepathy. The affected creature cannot communicate, use command words, cast spells with verbal components, or use any other abilities that require language.

At the end of each of its turns, the subject can attempt a new saving throw to end the effect.

Comprehend Languages counters and dispels Aphasia, and a creature with the Comprehend Languages spell active is immune to Aphasia.

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

birdercrow

Comments

Posts Quoted:
Reply
Clear All Quotes