Level
2nd
Casting Time
1 Action
Range/Area
150 ft. (20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Divination
Attack/Save
DEX Save
Damage/Effect
Fire (...)

 

Can only be used in the sky

Drop down what seems to be at the start a fire ball, it slowly gets bigger and as it hits the ground is explodes and hit all enemys in a radios and will do basic burn tick dmg to any allys who did a mele attack this turn,  if a mob wants to be ammune, it has to be ammune to every element. This will do tick dmg with every element.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

* - (The need to take a massive shit)

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Light Domain (Legacy) Warlock (Legacy) - The Fiend (Legacy) Warlock (Legacy) - The Genie Artificer (Legacy) - Artillerist (Legacy)

Johncat28

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