Level
2nd
Casting Time
1 Bonus Action
Range/Area
120 ft.
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect

You channel the powers of unpredictability. You shoot a single card anywhere in range, and it explodes centered on a 20ft sphere at a point of your choosing. Roll a d8 to determine what happens next.

  1. As the card explodes, it deals 4d8 piercing damage to all those around it.
  2. You can choose to teleport anywhere inside the sphere for 1 minute.
  3. The card makes a Psionic scream, dealing 4d8 psychic damage to all those around it.
  4. The card explodes in a burst of healing, healing all creatures you chose around it for 3d6 healing. You can choose to redirect the card toward an ally after you roll this.
  5. You channel the power of the cards, and choose two effects.
  6. You channel the power of the cards, and choose two effects.
  7. Reroll the dice twice, picking whichever outcome you like. Ignore subsequent 7s or 8s.
  8. Reroll the dice twice, picking whichever outcome you like. Ignore subsequent 7s or 8s.

 

At higher levels: The damage increase by 1d8 for each spell slot level you expend above 2nd. The healing increases by 1d6 per spell slot level above 2nd.

* - (A deck of playing cards)

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

Arthur1233

Comments

Posts Quoted:
Reply
Clear All Quotes