Level
4th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
You manipulate the shadows of a creature within range that you can see, causing them to apperate into weapons or stakes made out of shadow and impale the target. The target must make a dexterity saving throw. On a failed save, the target takes 8d10 necrotic damage. A creature that does not cast a shadow and is not near any shade cannot be targeted by this spell.
When you cast this spell with a spell slot of 5th level or higher, the damage increases by 1d8 for every slot level above 4th.
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