You invoke the blessing of Kelemvor unto a nonmagical melee weapon; the weapon is imbued with a power that mimics the properties of Kelemvor’s personal weapon, Fatal Touch. The imbued weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. In addition, the weapon deals an extra 2d6 radiant damage against undead creatures, and an extra 2d6 necrotic damage against living creatures.
At Higher Levels.
When you cast this spell with a slot of 5th level or higher, the bonus increases to +2. In addition, when you hit a creature with the weapon on a melee weapon attack, the creature must make a Wisdom saving throw. On a failed save, the target has disadvantage on its attack rolls until the start of your next turn.
When you cast this spell with a slot of 7th level or higher, the bonus increases to +3. In addition, the disadvantage effect becomes disadvantage on attack rolls and saving throws.
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