Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
(5 ft. *)
Components
V, S, M *
Duration
Concentration
1 Minute
School
Transmutation
Attack/Save
STR Save
Damage/Effect
Control (...)
You distort the space around one creature you can see within 30 feet, twisting the path of its melee attacks unpredictably. The target must make a Wisdom saving throw. On a failed save, melee attacks made by the target creature affect a random target within their threat range instead of their intended target.
* - (a length of wire bent into a circle)
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