Level
1st
Casting Time
1 Action Ritual
Range/Area
Self (30 ft. )
Components
V, S
Duration
Concentration 10 Minutes
School
Divination
Attack/Save
None
Damage/Effect
Detection

For the duration, you sense any mechanical device within 30 feet of you. If you sense technology in this way, you can use your action to see a faint aura around any visible creature or object in the area that bears technology, and you learn its type, if any.

Types of technology include; steam pressure, electrical lines, clockwork gears, and CBRP (chains, belts, ropes, and pulleys).

The spell can penetrate most barriers, but it is blocked by 2 feet of stone, 3 inches of common metal, a thin sheet of lead, or 6 feet of wood or dirt.

Spell Tags: Detection

Available For: Bard (Legacy) Cleric (Legacy) Wizard (Legacy) Cleric (Legacy) - Knowledge Domain (Legacy) Cleric (Legacy) - Forge Domain Paladin (Legacy) - Oath of the Watchers Ranger (Legacy) - Gloom Stalker (Legacy) Sorcerer (Legacy) - Clockwork Soul (Legacy)

Gobnob

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