Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft. (5 ft. )
Components
V, S
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Radiant

You create a Sacred bonfire on ground that you can see within range. Until the spell ends, the Divine bonfire fills a 5-foot cube and sheds bright light for 60ft and dim light for 30ft

The flame is warm to the touch and does not cause damage normally.

Any creature that heals in its bright light gains +1 to the amount healed

Any fiend or undead that begins its turn in its bright light takes 1d4 damage.

 

You can create a stronger Sacred Bonfire at the cost of spell slots.

1st level increase duration to 8hr

2nd level increase duration to 24hr

3rd level duration is until dispelled and modifier is +3 for healing

4th level until dispelled, +3 modifier and damage die changes to 1d8

5th level until dispelled, +5 modifier, damage 1d8 and doubles effective area (10ft by 10ft, bright light 120ft dim light 60ft)

6th level until dispelled, +7 modifier, damage 1d8 and doubles effective area

7th level until dispelled, +7 modifier, damage 1d10 and doubles effective area

8th level until dispelled, +10 modifier, damage 1d10 and doubles effective area

9th level until dispelled, +10 modifier, damage 1d12 and doubles effective area again (20ft by 20ft, bright light 240ft and dim light 120ft)

The spell’s damage dice count increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), 17th level (4d4), and 20th level (6d4)

Previous Versions

Name Date Modified Views Adds Version Actions
12/9/2022 4:58:57 AM
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Coming Soon

Spell Tags: Damage Control

Malus0936

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