You create a sympathetic link to the target using blood magic. A mystic rune of blood shines through the surface of its chest. The target must make a Charisma saving throw, on a failure it takes 1 point of damage and is marked with blood magic. If you use a sample of the target's blood, this ability has unlimited range and the target has disadvantage on this save.
While the mark is maintained, it has disadvantage against all saving throws against your spells and abilities. This spell may only target creature that have blood, or used to have blood (in the case of undead and similar spirits).
If the spell's duration ends without being dispelled and the target failed its saving throw, you can recover the blood used as a component. Otherwise, the blood is consumed by the spell.
At Higher Levels. If this spell is cast with a 3rd or 4th level slot, you can maintain your concentration on it for 8 hours. If you use a slot of 5th level or higher, you can maintain concentration on spell for 24 hours.
* - (your blood or a sample of the target's blood, which the spell consumes)
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