Some magic requires complex machinations of imagination, staggering upon one another like an archway made from falling stacks of books until stable enough to perform some impossible dream. Some magic is precise and demanding, like a cart rolling down a hill or an arrow flying from its bow. But some magic, this magic, your magic comes in with a relieved sigh. A gentle breeze to help form a perfect environment, kind weather for safe passage, and the slow sounds of nature.
Soothing air and clean soil burst forth from a point you choose within range, creating a hospitable environment to fill a 20-foot-radius sphere, temporarily displacing any natural objects that were once there. The temperature and air are hospitable within this sphere, any outside gas or water does not enter into this sphere, and anything that spreads across the ground such as fire or moss does not spread to the ground within the sphere. Food and drink consumed within the sphere is delicious and filling. Aches, pains, and one level of exhaustion are removed from all allied creatures who remain in the sphere for at least half of its total duration. All creatures are also granted 2 temporary hit points per hour spent within the sphere.
With Other Casters.
When this incantation is cast alongside other spellcasters, they may contribute one spell slot equal to or greater than the spell slot you used. For each additional spell slot contributed, the radius of the spell increases by 10 feet for each slot level above 1st.
* - (a tablecloth given in a moment of kindness, a candle bought fairly and happily, a quill well used and well loved)
Comments